Latency- and Hazard-Free Volume Memory Ar chitecture for Direct Volume Rendering
نویسندگان
چکیده
The computational power required for direct volume rendering like ray-casting or volume ray-tracing can be provided by high speed rendering architectures. However the increasing proces sor speed makes a performance bottleneck obvious the vol ume memory. This paper describes a volume memory architec ture that achieves at least a tenfold speed-up in read-out rate with moderate additional hardware. It has been simulated suc cessfully. A multi-level cache system is used with software prefetching and latency hiding. Preand postcaches addi tionally speed up the read-out rate so that a 512 data set stored in a single memory module can be rendered at 3.125 Hz.
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تاریخ انتشار 1996